Marble Blast Platinum crashes so much!Ī: While we are doing extensive debugging to find all the possible causes, some do slip by. Disable the trace post-crash point so it doesn't spam your console and re-enable the next time you get to the point where it previously crashed without the trace on. Simply leave the trace on and with some luck, Marble Blast will crash where it should have. That is a known problem and nothing we can do about it. Please note: you may experience that when you have your trace on, Marble Blast will suddenly cease whatever bug it is you wanted to replicate. If the trace is left on, it will eventually crash Marble Blast due to insufficient memory and the console.log file will be with a filesize of 30-100 MB. To stop the trace, put trace(0) without the quotes into the console. IMPORTANT: trace logs will spam your console and create large console.log files. You can enable console trace by entering the command trace(1) without the quotes into the console right before you do whatever it is you did to experience the crash. What do I do?Ī: If you can replicate the crash, then do so while having trace enabled. We removed all share options during the beta in order to reduce the amount of crashes you may experience. Q: Can I create, play and share custom levels in the beta?Ī: No. Who can I play against?Ī: You can play against other users on Windows and Linux, but not those on Mac. Platinum will recognise if you're on Windows/Mac and will warn you if your opponent is on the other Operating System. Q: I'm on Windows, can I play against a Mac user? (and vice versa)Ī: You can definitely play them on Challenges and Super Challenges, but you cannot play Multiplayer against one another due to engine limitations. You can however backup your config.cs/dso, mbpprefs.cs/dso, lbprefs.cs/dso and your ignition files. As such we prefer if you deleted your platinumdemo directory (Windows, Mac and Linux) and deleted your library data for platinumdemo (Mac only). We might also add or remove files which the anti-hack won't like. The beta is under a different directory name than the final, 'platinumbeta' as opposed to 'platinum'. Q: When you push new beta updates and/or release the final build, can I simply overwrite the new version over the old one?Ī: No. Q: I'm on Windows/Mac/Linux, does this work for me?Ī: Yes! MBP 1.50 was designed for Windows, Mac and Linux in a single universal build. Please note that if your console.log file is over 30 MB (and up to 100MB on the Mac version), then Marble Blast probably crashed due to insufficient memory.īefore downloading, please read this Q & A guide we created for you that will, we hope, answer many of your questions regarding this beta build. This means we can pinpoint where the crash occurred and therefore help us fix it for future builds. This is done so you can replicate crashes in the game and send us the console.log file with the trace on. One of the main features that will be kept throughout these builds is the ability to do a console trace log. As such we also limited the amount of super challenges and achievements available. With the Online section we have limited the amount of levels available in Marble Blast Gold/Platinum and Multiplayer. You will be able to access many new features of 1.50, although some have been either disabled or removed until the final build, or a later beta build.Īmong the many new features in 1.50, you will have access to an improved Single Player and an all new Online section. As promised recently we are going to release Marble Blast Platinum 1.50 in a beta build to the public.
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